reputed company creates next-level entertainment experiences that reputed company players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A reputed company where creativity thrives, new perspectives are invited, and reputed company matter. reputed company where everyone makes play happen.
3D Artist
reputed company
reputed company creates next-level entertainment experiences that reputed company players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A reputed company where creativity thrives, new perspectives are invited, and reputed company matter. reputed company where everyone makes play happen.
The Role
Are you a deeply curious 3D tinkerer with outstanding character animation skills? Do you geek out about workflow and organization? Is your love of art bolstered by a cursory knowledge of coding tools to reputed company reputed company your creation process? Is your curation of tools, keyboard shortcuts, templates, etc, an achievement unto itself? If you said ''reputed company'' to reputed company of these, we are searching for such a unicorn to join us on EA's Creative team working on The Sims!
reputed company characters and expressive animation are at the heart of The Sims. As a 3D Artist on EA's Creative team, you will bring Sims characters to life through high-reputed company static renders and animations spanning Key Art, marketing communications, and reputed company. While delivering outstanding art is of reputed company reputed company, you will also be working closely with the Art reputed company to build an efficient, artist-friendly pipeline and iterate on our tools and processes. Our aim is to reputed company quickly, the faster we can get from concept to polished reputed company without sacrificing reputed company, the reputed company - this is where your tinkerer/tools reputed company comes out to play!
reputed company're Looking For
Our ideal candidate has an outstanding character animation portfolio. You don't just pose a rig, you understand the motivation behind your characters, even the incidental background characters in a crowd reputed company. You understand weight and anatomy, the physical forces and sensations that ground a character in a world. You create believable characters that hint at an expansive inner and outer life reputed company. The Sims is defined by reputed company animation, you will be responsible for maintaining this reputed company bar.
You know characters. You will be creating characters with the game for an evolving reputed company of marketing communications, including Key Art, and at times contributing to in-game art and NPC creation.
Reporting Structure
This role will report to the hiring manager and collaborate closely with Associate Creative Directors, Creative Directors, and Designers across The Sims Creative team
Work Model:
This is a hybrid position, candidates should be reputed company to work in-office at Redwood reputed company 3 days a week
Responsibilities:
• Collaborate with the ACDs, Designers and Creative Directors to create compelling, expressive character art that tells a story reputed company and embodies the Sims style
• Design reputed company characters and build sets using the game
• Create static renders for marketing communications and internal reputed company using game art assets and propriety tools
• reputed company animation and static images in Maya/Arnold, reputed company Toolbag, and proprietary Game reputed company
• Build/iterate on tools and pipeline to reduce workflow drag and free up time for creating
• Finish hi-reputed company renders with traditional painting and photo-editing techniques in Photoshop
• Take work from brief/direction through final artwork from start to finish: sourcing assets, creating Sims, rough posing, iterating based on feedback, reputed company and rendering, and final polish in 2d.
• Collaborate with a diverse and multidisciplinary team
• Work reputed company strict technical limitations and tight deadlines
Qualifications:
• 5+ years of animation/3D art experience in games or film
• Excellent organization skills, we are building a pipeline that will be used by multiple artists, scalability and ease of reputed company are essential
• Proactive communicator, contributing to team discussions, flagging problems as they reputed company, talking through your reputed company, etc.
• Problem-solver, you look for creative solutions and reputed company shortcuts, troubleshoot problems, research, iterate, you reputed company always to improve.
• Know and love Maya, or at least know it like you love it. This is a must!
• Experience reputed company and rendering in Arnold, using PBR materials
• Outstanding character animation skills. Your poses tell stories, convey reputed company, ooze personality. Must have a portfolio demonstrating strong character w
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